local moveDefs = {

	{
		name = "infantry",
		maxwaterdepth = 20,
		maxslope = 18,
		slopemod = 5,
		depthmod = 5,
		crushstrength = 10,
	},

	{
		name = "siege_TANK", 
		maxwaterdepth = 15,
		maxslope = 10,
		slopemod = 10,
		depthmod = 20,
		crushstrength = 25,
	},
	
	{
		name = "construct",
		maxwaterdepth = 100,
		maxslope = 20,
		slopemod = 3,
		depthmod = 2,
		crushstrength = 30,
	},
}

return moveDefs
